I was working on MM3D last week and I realized that I hit 100,000 lines of code.
That includes vertical whitespace, comments, copyright headers, and a fair amount of dead or duplicated code (I'm not sure but I wouldn't be surprised if the dead/duplicated was as high as 5%, maybe more). At least 5% of the total is contributed by other developers. So it's a "100,000 lines of code" milestone in the same way that 2000 was the start of the third millennium CE--arbitrary, inaccurate, but noteworthy nonetheless.
In total, it works out to about 2.2k lines of code per month.
I have a survey posted on the project website for user feedback. I don't check responses very often--probably every 6 months or so. I have no idea how truthful the responses are or how accurately they represent MM3D's user base overall; but I do get some useful information out of these surveys, particularly when people fill in specific free-response answers.
I went through the responses today. For the curious, here are some things that I thought were interesting (as of 12/31/2006)... behind the cut.
